Made something everyday for 500+ consecutive days. Personal practice for endless learning.

Box Modeling

Taught myself how to be a full-stack 3D Artist. Pursued mastery of edge flow, joint topology, UV editing, texture painting, rigging, weight painting, and more.


Practiced lots of techniques for generating terrian.

Fictional UI

Graphical user interfaces are in my blood.

Graphics Programming

Computer generated graphics all in Processing.

Concept Design

Lots of attempts to create characters and worlds.

Cell Animation

Frame by frame hand-drawn animations.