Hello friend.
Welcome to my website.

Where I’m headed
and where I’ve come from.

I’m the Founder and Creative Director of Wonder Assembly, a creative studio focused on making digital toys and playful software. Our goal is to inspire the next generation of creators by making kick-ass, memorable, and beautiful things.

Personally I’m trying to improve myself everyday to become a better craftsperson, creator and artist. I’m also learning how to manage and build teams at my company, but it's key for me to stay grounded in the hands-on work. Making things is at the core of what excites me.

In the past I’ve worked full-time at Apple on the Human Interface team and at Google on the Daydream and Glass teams. I spent a decade working on next-generation computing platforms - specifically on augmented reality, spatial interfaces, and contextual computing.

Many years ago I also attended NYU ITP masters program which allowed me to pivot my career and learn what I was most interested in. At this program I learned how to learn and how to apply my abilities to the world.

Much of my perspective comes from my fascination with future technologies, my desire to create, mixed with my childhood love for characters and worlds from the likes of X-Men, Pokemon, Dragon Ball and The Legend of Zelda.

Work History

Wonder Assembly
2019 - Present

Founder & Creative Director
Apple
2017 - 2018

Human Interface Designer
Google
2015 - 2016

Sr. Designer at Daydream
Google
2013 - 2015

Designer at Glass
Domani Studios
2009 - 2011

Producer

Speaking

Origin Stories
May 2021
Adobe XD
Aug 2020
3D Art & Design
Apr 2017
AR/VR Design SF
Mar 2017
Academy of Art: Innovation Club
Apr 2016
AIGA SF
Nov 2016
Upload VR
Oct 2016
Google I/O
May 2016
Google I/O
May 2014
HTML Dev Conference
Jun 2013

Patents

Spatial Audio Rendering
Syng Inc
Interface for 3D Environments
Apple Inc
Co-Presence Personal Space
Google Inc
Spatial Animation Interface
Google Inc
Navigational Reach Interface
Google Inc
Responsive Object Placement
Google Inc
Distance-Based Interface
Google Inc

Press

Oozing With Style
Road to VR
Build and Race
Road to VR
Positive Social Experiences
Google Blog
Three Rules for VR Design
FastCo
Daydream Controller
The Verge
Office Upgrade
Bloomberg
Future of Awesomeness
Gizmodo

Teaching

School of Visual Art
2016 - 2017

Thesis Advisor
Academy of Art
2013 - 2014

Professor of New Media

Education

NYU ITP
2011 - 2013

Master's Degree
Babson
2005 - 2009

Bachelor's Degree

FAQs

Are you available to freelance?

I love helping others, but my time is currently very limited. If your project doesn't align with my interests your message most likely will be ignored. Please know that I mean no disrespect, but I just can't engage with everyone who messages me. To put vibes out into the world - brands/people I'd love to work with include (but not limited to) Kaws, RTFKT, Pokemon, Magic The Gathering, Bandai, X-Men, DBZ, Zelda, Kanye West, Hayao Miyazaki, Satoshi Kon, or Katsuhiro Otomo.

Can you jump on a 15 minute call?

My e-mails and DMs are filled with people asking me to jump on 15 minute calls. I honestly would have no time to get my work done if I accepted all these calls. If you want to engage with me on a call please state clearly the context for your request.

What tools do you use?

Blender, Unity, Adobe Suite, and pen on paper.

Will you make a tutorial showing how you did that?

I have many free tutorials on my YouTube channel. I also have a Patreon if you're interested in early-access videos, Q&A's, project files, and detailed breakdowns on my thought process.

Friends

I’m very grateful for all the friends I’ve made along the way. Below are links to their work should you like to explore more cool creators: